ARTBYWIKTORÖHMAN
Deus Ex: HR Corridor

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Deus Ex: HR Corridor

Created to practise making normals in Photoshop using nDo — doing as much as possible with textures instead of models. I ended up taking the scene into CryEngine 3, which had been released as an SDK only days before. A very educational project.

Year
2011
Tools
nDoPhotoshopCryEngine 3