ARTBYWIKTORÖHMAN
The Art of MegaLights

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The Art of MegaLights

Working on the Megalights demo for Unreal Fest was an absolute blast - working with a phenomenal team and using game changing tech! MegaLights gave me the same type of feelings as Nanite did when I first tried that. It’s a huge leap for making beautiful projects. My main task was Environment Art and asset creation, working on building and setdressing areas of the world and creating 2D graphics - animated and still, as well as designing and modeli

Year
2024
Role
Environment Artist
Studio
Epic Games
Tools
Unreal EngineMayaMarmoset Toolbag
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