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Rebirth

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Rebirth

Environment work for Rebirth, Quixel's real-time cinematic short film built in Unreal Engine with Megascans. Premiered at GDC 2019, Rebirth became a landmark for photorealistic real-time rendering and earned wide industry recognition — for years the reference point for what scanned data and a small team could put on screen. Concept art direction by Victor Bonafonte.

Year
2019
Role
Environment Artist
Studio
Quixel
Tools
MixerMegascansHoudiniUnreal Engine
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Concept art
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Concept art
Concept art
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Concept art
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